rules

Earth: Kappa-2-9 uses the Mutants & Masterminds 2nd Edition rules.

Players start out at Power level 10 with 150 points.

No trade-offs.

Variable powers with limitations.

Rule books allowed:
Mutants and Masterminds 2nd Edition Core rules
Book of Magic
Ultimate Power

rules

Earth: Kappa-2-9 wyrmbear